







*Not actually that much more
So it's Sunday, and if Friday is all about partyingpartyingyeah, Sunday is all about confessing, which probably isn't catchy enough to be the next Rebecca Black hit. But maybe it's just enough for decent blog fodder!

We have reignition.
Two years ago I was unemployed and wanted to write about games to cheer me up from the depressing reality that being unemployed can be. That went pretty well for a few months, until I wrote the dreaded words that signals a blog's demise: Will update.
Someone once told me that in life, instead of just paying people to do work for you, you should always try to do something yourself at least once. "That way," he said, "you'll know how much you're willing to pay someone to do it for you."
That piece of advice has always rung true for me. I already have a natural tendency towards fixing things myself, as Colure can attest. Granted I've got a better success rate with plumbing than, say, electronics, but I do what I can.
I'm also fussy about having random people in the house. Call it paranoia, suspicion, or just plain rudeness, but I don't much care for it and like to avoid it at all costs. So, at no point in my life will you ever see me hire movers, cleaners, or probably even painters (even though sometimes the thought is incredibly tempting).
That being said... there are three things that I will never, ever attempt to do by myself, and will gladly pay anyone whatever exorbitant fee they require of me for the service. Some of them are based in lack of knowledge. Others because, well, they're kind of icky. All are based in utter fear.
1. Car Repairs - I once took the ASVAB, which is a test to help determine military placement should you enlist. I had the second highest score in my high school... but had the lowest score on the automobile section. Period. I trust myself to do nothing more then change a battery, and that's it.
2. Pest Control - This one is kind of obvious. I mean, no one's going to spray their own house with hazardous chemicals. But Home Depot sure sells plenty of mouse traps and other forms of rodent elimination, and you won't see me buying any of it. I'm not saying that I'd only ever pursue non-lethal means either... this is just one of things that I will unabashedly puss out of every time.
3. Ironing - I realize compared to the previous two this is serious weak sauce, but I have an undeniable fear of ironing. I have opted to go to events with a wearing a suits with a topographic wasteland of wrinkles over attempting to use an iron, and why? Because that's a much better option than showing up with a burned shirt, which is what I'm sure will happen if I attempt to use this deadly clothes torturer. Fortunately I have a wife. Unfortunately she hates ironing. We may have to pursue acquiring another weapon of massive wrinkle-destruction.
I'm sure everyone has at least one of these. In fact I'm also pretty sure that the first two are pretty popular choices for a lot of people.
Back in August I decided to sign up for NaNoWriMo on the basis that:
Way too tired for short sunday write up. Also, uh, not much to write up. it was pretty much line-event-line-event-line-event-end-depression. but that doesn't mean it wasn't awesome because it was totally awesome. I'd go so far to say it was a bonafide ride on the U.S.S. Awesome!1. And you know who the captain of that ship is.
Friday was pretty much a slam dunk, so I definitely woke up with a spring in my step today, excited for what Saturday would bring. Since Expo Hall was a little low yesterday (although already higher then last year's total, frankly) I came determined to preview more games, starting with my personal favorite, Mass Effect 2. While I might be a bit biased towards all things Mass Effect, there's no doubt in my mind that right now Bioware is crafting their own Empire Strikes Back in the second part of this video game trilogy. And I cannot wait to get my hands on it.
Last week made it official: Bethesda has finally finished releasing DLC for Fallout 3. And what a trail of destruction they have left in their wake - 5 DLC packages at 10 bucks a pop. At fifty bucks, that's practically the cost of whole other game. So, you might be wondering, is it equivalent to the content of a new game, and if so, is it awesome?
In short, it is awesome, but not really worth 50 dollars total. I don't know. It's hard. Each content feels like it's mostly worth it, but when you add it all up... on some level, doesn't feel quite right. But Fallout 3 is a great game, and getting more content for it is utterly delightful.
So let's do a quick rundown on each DLC if you haven't taken the plunge. That being said, if you don't yet own Fallout 3, wait. They're releasing a Game of the Year edition in October with all of this included, and your wallet will be much happier with that version.


The Pitt
Fascinating look into how other parts of the Wasteland are surviving, with a moral choice that displays greater complexity then the typical "kill extended family vs. send kitten to college" option - oh, and it's fun too, albeit a bit short.
Worth it? It's great but 10 dollars? Not sure, but I can say that the thought of paying 20 bucks for the Operation Anchorage/The Pitt combo found in stores seems a little high.

Point Lookout
As an idea, I think 1 vs 100 is great. There's a basic fun to gameshows, and people have been yelling out the answers to Jeporady! for years. 1 vs 100 gives you a chance to participate in a way that's a bit more meaningful, even if you are just a glorified audience member. Nevertheless, it's a blast, and a fun one to pull out when having a few friends over.
Imagine my surprise when I got thrown into the Mob (the 100 against the 1) last week after playing a few matches. Things got real, fast.

Commanding an army of ancient machines can be a lot of fun. Maintaining them... not so much. For the most part, they don't really require a whole lot of attention. They're plugged in and ready to go whenever, but they don't recieve anywhere near as much use as they did in their hey-dey. So, in theory, you'd think they'd last indefinitely, but you'd be wrong.
A few weeks back Colure and I decided to embark on a small adventure for my birthday: visiting any and all legitimate, non-Gamestop used video game stores in the Greater Orlando region. I knew of one, and a few phone calls and google searches confirmed two others, one of which was part of a newer chain that had a few stores open in the region. The other had a name and logo that was practically begging Gamestop to sue them. That's not a whole lot of stores, but then again I didn't expect to find much more.
I've always had an affinity for independent used video game stores. As a rule, they were always more likely to have more unusual products, and the selection just seemed vast. I've been trying to frequent them all my life: when I was a kid in South Florida, it was the Video Game eXchange; in middle school, I always counted on Microplay. For college years, it was Cybertron. But all of those stores had the same ending; none of them lasted.
These sort of stores have always struggled, and there's plenty of reasons why. One Cybertron employee once summarized the problem by saying that their biggest issue was that people were trading them crap they couldn't sell. It's a fair point. My eyes might light up when I see a stack of TurboGrafx games, but how many people actually care? Other issues come into play when gauging how much new stock to take in, and how much you can expect to turn around. Gamestop has done well for itself in this regard, but it's a big name brand with deep pockets - chances are good that the casual customer is much more likely to dump their old games with them. A Cybertron customer would probably just ebay it. Maybe Gamestop customers are fine about just getting store credit, but at Microplay? No dice - it had to be cash.
But as much as these stores have struggled in the past, I really think that nowadays it's a sort of business that's impossible to do, for two big reasons.
1) Internet - It is impossible to compete with the internet in two critical categories - price and selection. Price is incredibly low, selection is virtually unlimited. How do you compete with that? There's a lovely little shop in Winter Springs called S+F Video Games that I visit once every few months or so. I'd go there more often except that their selection is fairly so-so; you're not likely to find the older game you had in mind, and the times they do have something worthwhile, it's marked up higher than it's worth. If anything, my visits there just inspire me to hit up ebay for something, and that's not good.
Ever wonder how much American TV gets released internationally? Answer: A ton. But that shouldn't mean it's entierly intact. Sometimes changes are necessary for cultural reasons. Or something.
Example #1: German Teenage Mutant... Hero... Turtles
Apparently Ninjas are evil in Deutschland? Maybe? Either way, they're Hero turtles overseas. I'd probably find this more offensive if that German intro wasn't totally awesome.
Example #2: X-Men Gone Anime
I always liked the regular X-Men intro and theme, but I guess it was too American for a Japanese audience, so they just ripped off every anime convention possible and threw this together. Stereotypes aside, I kinda like it, I have to admit.
Example #3: This is Where Things Go Wrong
Yes this is real. No, it does not make sense. Yes, it is a crime against mankind.
Example #4: Some Things Need No Change
It's comforting to know that, no matter where it airs, The Super Mario Super Show is still absolutely insane.
When I put up some thoughts on E3 last week, something about it seemed a bit... familiar. Turns out I did the same thing on my old 1up blog (which I will not link) back in 2006, albeit with a little more... passion. For fun, let's take a look back and see how well I predicted the future.
Just for clarification sake: Back in 2006, the 360 had launched, but the Wii and PS3 had not. In a lot of ways, it was the latter two's "coming out party", while the former was eager to prove itself.
I definitely felt the Wii really performed the best at the show, and it did a lot to get me very excited about the system... they completely deliever[ed] on content for the system... I have a hard time making notable comments about Wii games; there is literally too much I am excited for."
Jesus, too much content for the Wii? Alright, well, I was justified to be excited about the Wii - back then it was a very exciting product with limitless potential. And I'm not the only one who bought into that - it's the number 1 selling console this generation for a reason. But I think we can all agree my enthusiasm was a bit too... overzealous. Nintendo Kool-aid was in no short supply back in 2006. But how about the 360?
[T]he 360... did an awesome job in it's approach to E3 by plugging up Xbox Live users with tons of E3 content, some of it as it was happening. Really looking forward to Enchanted Arms and Nintey-Nine-Nights which look great, and the Fable 2 trailer was really nifty and got me excited.
That was the first time any console really put up trailers concurrently with E3 and it was exciting for the time mostly because it was new... whereas nowadays I generally watch things on my computer. But it's still a neat feature. That being said Enchanted Arms was okay and I never actually bought Ninety Nine Nights, or N3 as was eventually called. However...
[B]ut what impressed me the most, of any game, was most certainly Bioware's Mass Effect... it just sounds... incredibe... I am uber-psyched.
Mass Effect went on to become one of my favorite games ever, elevators be damned. So that's justified at least. As for Sony...
PS3, on the other hand, depressed the hell out of me. I mean, the 500-600 price thing was something we all saw coming, but that doesn't make it any less lame... Sony has completely failed to prove how superior the PS3 is to the 360 like they did with the PS2 against the Dreamcast... The whole new controller with no vibaration but motion sensitivity comes off... cheap... It's just pretty terrible.
Wow! Ouch! Calm down there bud, you're going to buy one of those overpriced paperweights one year later. Not to say I was really offbase - price has been the constant issue for the PS3, and that whole vibration business was a blunder they've corrected and tried to forget rather than excuse. Back then I basically called out the machine as being deadset for third placedom. To date, I haven't been proven wrong. So what else do we got?
On a similar note, Final Fantasy XIII has got to be the biggest disappointment I have ever seen in the series... We've all done some whining about FF12, but I still believe it will be an enjoyable game, and nothing FF12 has done compares to what FF13 is looking to do. When I first saw it, I declared the series dead to me... and in the coming days, that has not changed.
Man, chill out fanboy. I was actually pretty surprised by that. I remembered not thinking much of it, but man - I guess I was pissed. I think it's mostly because, at the time...
The "real" FF13 really does just look like a Devil-May-Cry-esque Final Fantasy...
Which it's totally not. Ironically it's probably more traditional than FF12 was. So, first impressions aren't always everything. But that's not the only thing I was upset about...
[T]he game is PS3 exclusive, which is really the nail on the coffin. I mean, despite all of the above, if this game was multi-console, I'd probably give it a shot. But, it's PS3-only, and I don't really want a PS3, and I don't really want this game, so I'm not gonna get either.
But of course you'll get both, dear boy, and you should never have fooled yourself into thinking otherwise. Plus, you got your wish - the game is multi-console now, thanks to the PS3 failing with Western markets. Any more predictions before we close?
Quite frankly, with Sakaguchi and Uematsu gone and now working on Blue Dragon and Lost Odyssey, I consider those two games much more Final Fantasy then FF13 ever will be.
Uh, definitely no on Blue Dragon. Sorry about that. But actually, Lost Odyssey was very reminiscent of a Final Fantasy game from the FF7-FF9 era. Had Sakaguchi had more control back then, it might very well have been Final Fantasy 10.
Okay so it turns out I'm a little 50/50, but cut me some slack - I was a little more passionate back then, still had a few things I had a tendency for fanboyism about. It's all part of the maturing process. For the most part, there's good lessons to learn here - avoid getting sucked into the hype, try to keep an open mind with new products, and rest comfortably knowing that a $600 price tag is always bullshit.
In another news, expect my E3 2009 retrospective sometime in 2015, where I'll comment on our naiveté in believing motion controls to be the future when in fact the Virtual Boy 2 would prove that VR brain simulators were the only games worth playing.... That is, until the discovery of Holodeck technology in 2020, which would ultimately lead to the destruction of the human race. Until then!


